AniimoWIKI & DATABASE

Training

Aniimo Training: Awakening, Inheritance & Potential

Capability Awakening can be reset for Aniimo below level 60, returning the training items. Capability caps grow with level and Resonance star rank, while Capafruit effects transfer during inheritance.

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Choose a training target before spending

Separate the companion you want to keep from the investment you can currently unlock. Level and Resonance star rank control the available Capability cap, so a locked cap is not solved by repeatedly spending more materials.

Inspect the target’s potential, current Capability options and the role you want it to perform. Perfect Potential and rare coloration describe different properties; a preferred appearance alone does not answer the training question.

Use the below-level-60 reset deliberately

Below level 60, you can reset Capability Awakening and recover the training items. This makes it possible to reallocate that investment while learning which Aniimo you want to raise.

The below-level-60 condition is important. Do not plan a level-60-or-higher rebuild around the same refund rule. Check the Aniimo’s level before committing to a reset-dependent plan.

  1. Open the target Aniimo’s training information and check its level.
  2. Compare its current Capability cap with the next level or Resonance milestone.
  3. If it is below level 60 and you want to change the investment, use the Awakening reset and check the returned items.
  4. Apply the recovered items to your chosen training target after confirming the available cap.

Capafruit effects follow inheritance

Capafruit effects transfer automatically between Aniimo during inheritance. You do not need to repeat the same Capafruit investment simply because you switch which Aniimo you are raising.

Keep Capafruit transfer separate from the Awakening refund: one concerns inherited effects, while the other concerns returned training items. Inspect the receiving Aniimo after inheritance before buying or farming replacement resources.

Remove rune farming from launch training plans

Random rune slots and the rune system were removed for launch. A guide that asks you to roll runes or prepare a rune-slot layout is describing an older training system.

The current planning loop is to choose a companion, inspect potential, check level and Resonance limits, then allocate Awakening and inheritance resources. Keep a record of which bottleneck you are solving rather than farming every old material mentioned in a beta build.

Continue your journey